Jumat, 21 November 2008

Prologue: Patapons come home



After the opening scene, sign the paper and you get the Drum of Valour.
Now you can drum "Pon" with Circle button. The entire game is 4/4 beats, egde
of the screen flashes every 1/4. Drum (press the buttons) at the same time as
the screen flashes.

As you drum Pon, Hatapon (Flag carrier Pon) wakes up and gives you the Drum of
Strength. Now you can drum "Pata" with Square button.
You learn the basic command, move. Drummed Pata Pata Pata Pon.

As you drum commands, you and Pon take 4/4 beats alternatively. So
You: Pata Pata Pata Pon (Drum)
Patapon: Pata Pata Pata Pon (Patapons sing. You don't drum while Patapons move)
You: Pata Pata Pata Pon (Back to you, drum)

Now make your Hatapon move. You'll come across 3 Yaripons (Spear Pon). And
suddenly earth shakes and dinosaur kinda creature appears. What to do? Well...
Run, of course. Successful series of move commands will let you out of danger
without taking any damage. Even if you get damaged, it's minimal. A couple of
Zigotons appear, but they do you no harm at this point. When you cross a small
tower/statue thing the mission is complete

When you get back to Patapolis, they ask your name. Which is capped at 4
characters. The default name is Kami(God). I have no idea why they'd stick
with Japanese words like Hata, Yari, Kami, and more.

You've come to Patapolis, the Patapons are starving so you'll need to go
get food for them. Go to the obelisk, which will let you choose which mission
to play.


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